Hey, I just finished the game and it as great! specially the way we have so many choices and can customise so many things! But i have a thought, is it possible to get a secret ending? Through out the game maybe we can upgrade our status, and if we upgraded something like magic or strength to max, then we would have two other options in lesson 16 'fight back' and 'attack' that would lead us to a different path then the og, with the differences being if we choose 'fight back' we just self defence that is possible if we had a strength between 10 or 15 (if we take the max as 20) and we're still hutt but alive, kinda, but this way Belphegor won't be able to twist the story other way around, and it still be like og with the difference that we live but still got hurt pretty badly, but if we have both strength and magic (or something similar) both on hig level we can choose 'attack' that can actually hurt him enough for him to twist the story of you being the one to actually try to kill him, qnd the look of betrayal would be interesting because at that point i think if we actually hurt him bad by choosing the 'attack' option instead of the 'fight back' he would be able to manipulate others into believing you had the intention of killing him, because why would they believe a human over their family? And we get a ending that we got send back or in our case (if i got it correctly we are already dead?) We stay dead, but the other secret ending is if we have both the strength and magic to the max level we would mange to accidentally kill him, getting us another secret ending, they will think you betrayed them all and no one will believe you and you feel helpless, they will probably lock you up for a long time or forever or maybe execute you, that will be another secret ending
sorry for talking so long, this is just a thought though! Feel free to ignore it!
Thank you, I'm glad you enjoyed! Your ideas sound fascinating. I can't say I'd put in those exact ones, but there will definitely be more secret endings in the future (1 exists currently)! There will also indeed be a way to increase your magical mastery to unlock options to fight back or defend yourself when you need it. :)
you've done so well with this update! don't even know where to begin. i really enjoed meeting Seraphina – i was wondering a lot what kind of character she'd be, and here she is(!) – very intriguing! i am enthusiastic about her. I loved the dialogs and banters, – every character feels so alive and vivid and OHh so good!, i'm looking foward to see their arcs. last but not least, i absolutely LOVED that you brought in some tasty lore! that is what the original lacks terribly despite having such an interesting concept t-t – I can't wait to explore this world! and as for my wishes as a user(?), it also would be amazing if the messages in DDD didn't just dissapear into the unknown so we could revisit them to reread (i admit i have such guilty pleasure), but overall i am very content with everything. Well :,D – i'm really looking foward for the next updates! you're doing great job, thank you so much for your hard work!
Thank you so much for the kind words!! This comment made my day 🥹 I'm really happy you've been enjoying the game. I'm also glad to hear feedback! I totally understand wanting to see text history. Unfortunately, it's very difficult to program when you factor in user choices, so it might take a bit. I have been working on it though and hope to have that fixed by 1.2! :)
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Oh my god i love it! I cant wait for the continuation and seriously thank you i needed a more detailed version and here it is!
I'm so happy you enjoyed! ^^
Hey, I just finished the game and it as great! specially the way we have so many choices and can customise so many things! But i have a thought, is it possible to get a secret ending? Through out the game maybe we can upgrade our status, and if we upgraded something like magic or strength to max, then we would have two other options in lesson 16 'fight back' and 'attack' that would lead us to a different path then the og, with the differences being if we choose 'fight back' we just self defence that is possible if we had a strength between 10 or 15 (if we take the max as 20) and we're still hutt but alive, kinda, but this way Belphegor won't be able to twist the story other way around, and it still be like og with the difference that we live but still got hurt pretty badly, but if we have both strength and magic (or something similar) both on hig level we can choose 'attack' that can actually hurt him enough for him to twist the story of you being the one to actually try to kill him, qnd the look of betrayal would be interesting because at that point i think if we actually hurt him bad by choosing the 'attack' option instead of the 'fight back' he would be able to manipulate others into believing you had the intention of killing him, because why would they believe a human over their family? And we get a ending that we got send back or in our case (if i got it correctly we are already dead?) We stay dead, but the other secret ending is if we have both the strength and magic to the max level we would mange to accidentally kill him, getting us another secret ending, they will think you betrayed them all and no one will believe you and you feel helpless, they will probably lock you up for a long time or forever or maybe execute you, that will be another secret ending
sorry for talking so long, this is just a thought though! Feel free to ignore it!
Thank you, I'm glad you enjoyed! Your ideas sound fascinating. I can't say I'd put in those exact ones, but there will definitely be more secret endings in the future (1 exists currently)! There will also indeed be a way to increase your magical mastery to unlock options to fight back or defend yourself when you need it. :)
i actually love this so much broo
you've done so well with this update! don't even know where to begin.
i really enjoed meeting Seraphina – i was wondering a lot what kind of character she'd be, and here she is(!) – very intriguing! i am enthusiastic about her.
I loved the dialogs and banters, – every character feels so alive and vivid and OHh so good!, i'm looking foward to see their arcs.
last but not least, i absolutely LOVED that you brought in some tasty lore! that is what the original lacks terribly despite having such an interesting concept t-t – I can't wait to explore this world!
and as for my wishes as a user(?), it also would be amazing if the messages in DDD didn't just dissapear into the unknown so we could revisit them to reread (i admit i have such guilty pleasure), but overall i am very content with everything.
Well :,D – i'm really looking foward for the next updates! you're doing great job, thank you so much for your hard work!
Thank you so much for the kind words!! This comment made my day 🥹 I'm really happy you've been enjoying the game. I'm also glad to hear feedback! I totally understand wanting to see text history. Unfortunately, it's very difficult to program when you factor in user choices, so it might take a bit. I have been working on it though and hope to have that fixed by 1.2! :)
wonderful update!! i am SO invested <3
Thank you!! I’m happy you liked it :)
I CANT WAIT FOR THE NEXT UPDATEEEE